Tartaglia Childe Guide
“Morning, comrade! You’re raring to go today, I see.”
GRADE: 5-STAR
VISION: Hydro
WEAPON: Bow
HOW TO GET: 50/50 Event Banner
GOOD FOR: Spiral Abyss, Bosses, Artifact Farming, Balloons, Bombs, Knock enemies off platforms, Break Pyro Shields
CHILDE MAX STATS
(LvL 90 / Ascension Phase 6)
HP: 13,103 ATK: 301 DEF: 815 BONUS: Hydro Damage +28.8%
CHILDE VIDEO GUIDE
CHILDE LEVEL ASCENSION MATERIALS
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Material | Lvl 20 | Lvl 40 | Lvl 50 | Lvl 60 | Lvl 70 | Lvl 80 |
---|---|---|---|---|---|---|
Varunada Lazurite Sliver (1) | 1 | 0 | 0 | 0 | 0 | 0 |
Varunada Lazurite Fragment (9) | 0 | 3 | 6 | 0 | 0 | 0 |
Varunada Lazurite Chunk (9) | 0 | 0 | 0 | 3 | 6 | 0 |
Varunada Lazurite Gemstone (6) | 0 | 0 | 0 | 0 | 0 | 6 |
Cleansing Heart (46) | 0 | 2 | 4 | 8 | 12 | 20 |
Starconch (168) | 3 | 10 | 20 | 30 | 45 | 60 |
Recruit Insignia (18) | 3 | 15 | 0 | 0 | 0 | 0 |
Sergeant Insignia (30) | 0 | 0 | 12 | 18 | 0 | 0 |
Lieutenant Insignia (36) | 0 | 0 | 0 | 0 | 12 | 24 |
Mora (420,000) | 20,000 | 40,000 | 60,000 | 80,000 | 100,000 | 120,000 |
CHILDE TALENTS / SKILLS
Normal Attack: Perform up to 6 consecutive shots with a bow.
Charged Attack: Perform a more precise Aimed Shot with increased DMG.
While aiming, the power of Hydro will accumulate on the arrowhead. An arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status.
Riptide
Opponents affected by Riptide will suffer from AoE Hydro DMG effects when attacked by Tartaglia in various ways. DMG dealt in this way is considered Normal Attack DMG.
- Riptide Flash: A fully-charged Aimed Shot that hits an opponent affected by Riptide deals consecutive bouts of AoE DMG. Can occur once every 0.7s.
- Riptide Burst: Defeating an opponent affected by Riptide creates a Hydro burst that inflicts the Riptide status on nearby opponents hit.
Plunging Attack: Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
When Tartaglia is in Foul Legacy: Raging Tide’s Melee Stance, he cannot perform a plunging attack.
Foul Legacy: Raging Tide (Elemental Skill): Unleashes a set of weaponry made of pure water, dealing Hydro DMG to surrounding opponents and entering Melee Stance.
In this Stance, Tartaglia’s Normal and Charged Attacks are converted to Hydro DMG that cannot be overridden by any other elemental infusion and change as follows:
Normal Attack
Perform up to 6 consecutive Hydro strikes.
Charged Attack
Consumes a certain amount of Stamina to unleash a cross slash, dealing Hydro DMG.
Riptide Slash
Hitting an opponent affected by Riptide with a melee attack unleashes a Riptide Slash that deals AoE Hydro DMG. DMG dealt in this way is considered Elemental Skill DMG, and can only occur once every 1.5s.
After 30s, or when the ability is unleashed again, this skill will end. Tartaglia will return to his Ranged Stance and this ability will enter CD.
The longer Tartaglia stays in his Melee Stance, the longer the CD.
If the return to a ranged stance occurs automatically after 30s, the CD is even longer.
DURATION: 30s COOLDOWN: 45s
Havoc: Obliteration (Elemental Burst): Performs different attacks based on what stance Tartaglia is in when casting.
Ranged Stance: Flash of Havoc
Swiftly fires a Hydro-imbued magic arrow, dealing AoE Hydro DMG and applying the Riptide status.
Returns a portion of its Energy Cost after use.
Melee Stance: Light of Obliteration
Performs a slash with a large AoE, dealing massive Hydro DMG to all surrounding opponents, which triggers Riptide Blast.
Riptide Blast
When the obliterating waters hit an opponent affected by Riptide, it clears their Riptide status and triggers a Hydro Explosion that deals AoE Hydro DMG.
DMG dealt in this way is considered Elemental Burst DMG.
COOLDOWN: 15s ENERGY COST: 60s
CHILDE PASSIVE
Never Ending: Extends Riptide duration by 8s.
Unlocked at Ascension 1
Sword of Torrents: When Tartaglia is in Foul Legacy: Raging Tide’s Melee stance, on dealing a CRIT hit, Normal and Charged Attacks apply the Riptide status effects to opponents.
Unlocked at Ascension 4
Master of Weaponry: Increases your own party members’ Normal Attack Level by 1.
Unlocked Automatically
CHILDE TALENT ASCENSION MATERIALS
Requirements to Max (Crown) 1 Talent
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Material | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Lvl 6 | Lvl 7 | Lvl 8 | Lvl 9 | Lvl 10 |
---|---|---|---|---|---|---|---|---|---|
Teachings of Freedom (3) | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Guide to Freedom (21) | 0 | 2 | 4 | 6 | 9 | 0 | 0 | 0 | 0 |
Philosphies of Freedom (38) | 0 | 0 | 0 | 0 | 0 | 4 | 6 | 12 | 16 |
Recruit Insignia (6) | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Sergeant Insignia (22) | 0 | 3 | 4 | 6 | 9 | 0 | 0 | 0 | 0 |
Lieutenant Insignia (31) | 0 | 0 | 0 | 0 | 0 | 4 | 6 | 9 | 12 |
Shard of a Foul Legacy (6) | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 2 | 2 |
Crown of Insight (1) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
Mora (1,652,500) | 12,500 | 17,500 | 25,000 | 30,000 | 37,500 | 120,000 | 260,000 | 450,000 | 700,000 |
CHILDE ARTIFACTS / WEAPONS
best artifacts for Childe
HEART OF DEPTH LOCATION
nOBLESSE OBLIGE LOCATION
best Weapons for Childe
CHILDE BUILDS / STRATEGY
HP | ATK | ATK% | HYDRO% | CD%/CR%
MAIN DPS: Childe should be built as a nuker if you want the most out of him. You want as much Hydro Damage, ATK, CR, and CD on him followed with EM and ER.
These are also general recommendations, you will need to alter your artifacts and stat builds based on what content you want to use this character for and what team you are using him/her with, however, these are consider among the best bows for Childe. A general rule for DPS units are CR is roughly 50% of your CD.
CHILDE CONSTELLATIONS
Foul Legacy: Tide Withholder (Lvl 1): Decreases the CD of Foul Legacy: Raging Tide by 20%
Foul Legacy: Understream (Lvl 2): When opponents affected by Riptide are defeated, Tartaglia regenerates 4 Elemental Energy.
Abyssal Mayhem: Vortex of Turmoil (Lvl 3): Increases the Level of Foul Legacy: Raging Tide by 3.
Maximum upgrade level is 15.
Abyssal Mayhem: Hydrospout (Lvl 4): If Tartaglia is in Foul Legacy: Raging Tide’s Melee Stance, triggers Riptide Slash against opponents on the field affected by Riptide every 4s, otherwise, triggers Riptide Flash.
Riptide Slashes and Riptide Flashes triggered by this Constellation effect are not subject to the time intervals that would typically apply to these two Riptide effects, nor do they have any effect on those time intervals.
Havoc: Formless Blade (Lvl 5): Increases the Level of Havoc: Obliteration by 3.
Maximum upgrade level is 15.
Havoc: Annihilation (Lvl 6): When Havoc: Obliteration is cast in Melee Stance, the CD of Foul Legacy: Raging Tide is reset.
This effect will only take place once Tartaglia returns to his Ranged Stance.
STRENGTHS / WEAKNESSES
STRENGTHS:
- Childe is a very versatile DPS character in Genshin Impact!
- He can switch between playstyles of sword or bow.
- He can constantly apply wet status to his enemies which allows for constant elemental reactions with your team.
- He’s a lot of fun to play and his style is unique compared to all the characters in Genshin.
WEAKNESSES
- He is weak against Hydro monsters since they are immune to hyro damage.
- Since he’s split weapons he’s neither the best sword user or bow user.
- He requires a lot of set up to get the most out of him.
RANKING
Combat Rating (7/10): His combat style takes time to get used to. You’ll need to practice with him and strategize rotations to get the most out of him.
Exploration (9/10): Bow users are great for exploration to pop balloons, blow up bombs, and knock enemies off towers.
Spiral Abyss (8/10): He is really good with single target dps units since he can constantly apply wet and deal damage big damage.
Artifact Farming (8/10): Artifact farming varies based on the type and enemies you are facing. He’s great for most areas unless it’s a very hydro heavy domain.
Normal/Weekly Bosses (9/10): 1v1 bosses are great for single target dps characters like Childe. His dps output is great for faster clears. Don’t use him in the Oceanid since he’s hydro.