GI Database

Dehya Guide

“The desert’s a tough adversary, but at least it doesn’t hide anything.”

GRADE: 5-STAR
VISION: Pyro
WEAPON: Claymore
HOW TO GET: Standard Banner
GOOD FOR: Exploration, Mining

DEHYA MAX STATS

(LvL 90 / Ascension Phase 6)

HP: 15,674 ATK: 265 DEF: 627 BONUS: HP +28.8%

DEHYA VIDEO GUIDE

DEHYA LEVEL ASCENSION MATERIALS

SWIPE TO CONTINUE VIEWING ->

MaterialLvl 20 Lvl 40 Lvl 50 Lvl 60 Lvl 70 Lvl 80
Agnidus Agate Sliver (1) 10 0 0 0 0
Agnidus Agate Fragment (9)0 360 0 0
Agnidus Agate Chunk (9)0 0 0 360
Agnidus Agate Gemstone (6)0 0 0 0 0 6
Light Guiding Tetrahedron (46)0 2481220
Sand Grease Pupa (168)31020304560
Faded Red Satin (18) 3150 0 0 0
Trimmed Red Silk (30) 00 12180 0
Rich Red Brocade (36) 00 0 0 1224
Mora (420,000) 20,000 40,000 60,000 80,000 100,000 120,000

DEHYA TALENTS / SKILLS

Normal Attack: Perform up to 4 consecutive strikes using her Claymore and her martial arts.

Charged Attack: Drains Stamina over time to perform continuous slashes.
At the end of the sequence, perform a more powerful slash.

Plunging Attack:  Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.

Molten Inferno (Elemental Skill):  This art of Dehya’s own invention changes its method of use depending on the combat situation.

Indomitable Flame
This skill will be unleashed should there be no Fiery Sanctum field created by Dehya herself present at the time.
Deals AoE Pyro DMG, and creates a field known as Fiery Sanctum.

Ranging Flame
This skill will be unleashed should a Fiery Sanctum field created by Dehya herself already exist.
Dehya will perform a leaping attack, dealing AoE Pyro DMG before recreating a Fiery Sanctum field at her new position.
A Fiery Sanctum field created this way will inherit the remaining duration of the previous field.

Ranging Flame can be used only once throughout a single Fiery Sanctum field’s duration.

Fiery Sanctum
When an opponent within a Fiery Sanctum field takes DMG, the field will unleash a coordinated attack, dealing AoE Pyro DMG to them based on Dehya’s ATK and Max HP. This effect can be triggered once every 2.5s.
Active characters within this field have their resistance to interruption increased, and when such characters take DMG, a portion of that damage will be mitigated and flow into Redmane’s Blood. Dehya will then take this DMG over 10s. When the mitigated DMG stored by Redmane’s Blood reaches or goes over a certain percentage of Dehya’s Max HP, she will stop mitigating DMG in this way.

Only 1 Fiery Sanctum created by Dehya herself can exist at the same time.

DURATION: 12s COOL DOWN: 20s

Leonine Bite (Elemental Burst):  Unleashing her burning anger and casting her inconvenient blade aside, Dehya enters the Blazing Lioness state and increases her resistance to interruption.
In this state, Dehya will automatically and continuously unleash the Flame-Mane’s Fists, dealing Pyro DMG based on her ATK and Max HP, and when its duration ends, she will unleash an Incineration Drive, dealing AoE Pyro DMG based on her ATK and Max HP.
If a Fiery Sanctum field created by Dehya’s own Elemental Skill “Molten Inferno” exists when this ability is unleashed, Dehya will retrieve it, and then create another field once Blazing Lioness’s duration expires. This field will take on the retrieved field’s duration at the moment of its retrieval.
In this state, Dehya will be unable to cast her Elemental Skill, or perform Normal, Charged, and Plunging Attacks. “Normal Attack: Sandstorm Assault” and Elemental Skill “Molten Inferno” will be replaced by “Roaring Barrage.”

Roaring Barrage
Unleashing Roaring Barrage within 0.4s after each Flame-Mane’s Fist strike will increase the speed at which the next Flame-Mane’s Fist strike will be triggered.

DURATION: 4s COOL DOWN: 18s ENERGY COST: 70

DEHYA PASSIVE

Unstinting Succor: Within 6 seconds after Dehya retrieves the Fiery Sanctum field through Molten Inferno: Ranging Flame or Leonine Bite, she will take 60% less DMG when receiving DMG from Redmane’s Blood. This effect can be triggered once every 2s.
Additionally, within 9s after Dehya unleashes Molten Inferno: Indomitable Flame, she will grant all party members the Gold-Forged Form state. This state will further increase a character’s resistance to interruption when they are within the Fiery Sanctum field. Gold-Forged Form can be activated once every 18s.

  • Unlocked at Ascension 1

Stalwart and True: When her HP is less than 40%, Dehya will recover 20% of her Max HP and will restore 6% of her Max HP every 2s for the next 10s. This effect can be triggered once every 20s.

  • Unlocked at Ascension 4

The Sunlit Way: Increases the Movement SPD of your own party members by 10% during the day (6:00 – 18:00).
Does not take effect in Domains, Trounce Domains, or Spiral Abyss. Not stackable with Passive Talents that provide the exact same effects.

  • Unlocked Automatically

DEHYA TALENT ASCENSION MATERIALS

Requirements to Max (Crown) 1 Talent

SWIPE TO CONTINUE VIEWING ->

Material Lvl 2Lvl 3Lvl 4Lvl 5Lvl 6Lvl 7Lvl 8Lvl 9Lvl 10
Teachings of Praxis (3)300000000
Guide to Praxis (21)024690000
Philosophies of Praxis (38)00000461216
Faded Red Satin (6)600000000
Trimmed Red Silk (22) 034690000
Rich Red Brocade (31)0000046912
Puppet Strings (6)000001222
Crown of Insight (1)000000001
Mora (1,652,500)12,500 17,500 25,000 30,000 37,500 120,000 260,000 450,000 700,000

DEHYA ARTIFACTS / WEAPONS

Best Artifacts for Dehya

CRIMSON WITCH OF FLAMES LOCATION

Lavawalker artifact

LAVAWALKER LOCATION

Best Weapons for Dehya

beacon of the reed sea claymore

DEHYA BUILDS / STRATEGY

dehya artifacts

HP | ATK | ATK% | PYRO% | CD%/CR%

SUPPORT: The real viable build for her at the moment is an off field support primarily for her Elemental Skill. She mainly needs  ATK, HP, PYRO DMG, along with CD and CR. You will mainly rely on her Elemental Skill just like Albedo and Yae Miko.

These are also general recommendations, you will need to alter your artifacts and stat builds based on what content you want to use this character for and what team you are using him/her with, however, these are consider among the best claymore for Diluc. A general rule for DPS units are CR is roughly 50% of your CD. 

DEHYA CONSTELLATIONS

The Flame Incandescent (Lvl 1): Dehya’s Max HP is increased by 20%, and she deals bonus DMG based on her Max HP when using the following attacks:

  • Molten Inferno’s DMG will be increased by 3.6% of her Max HP.
  • Leonine Bite’s DMG will be increased by 6% of her Max HP.

The Sand-Blades Glittering (Lvl 2): When Dehya uses Molten Inferno: Ranging Flame, the duration of the recreated Fiery Sanctum field will be increased by 6s.
Additionally, when a Fiery Sanctum exists on the field, DMG dealt by its next coordinated attack will be increased by 50% when active character(s) within the Fiery Sanctum field are attacked.

A Rage Swift as Fire (Lvl 3):  Increases the Level of Leonine Bite by 3.
Maximum upgrade level is 15.

An Oath Abiding (Lvl 4): When Flame-Mane’s Fist and Incineration Drive attacks unleashed during Leonine Bite hit opponents, they will restore 1.5 Energy for Dehya and 2.5% of her Max HP. This effect can be triggered once every 0.2s.

The Alpha Unleashed (Lvl 5): Increases the Level of Molten Inferno by 3.
Maximum upgrade level is 15.

The Burning Claws Cleaving (Lvl 6): The CRIT Rate of Leonine Bite is increased by 10%.
Additionally, after a Flame-Mane’s Fist attack hits an opponent and deals CRIT Hits during a single Blazing Lioness state, it will cause the CRIT DMG of Leonine Bite to increase by 15% for the rest of Blazing Lioness’s duration and extend that duration by 0.5s. This effect can be triggered every 0.2s. The duration can be extended for a maximum of 2s and CRIT DMG can be increased by a maximum of 60% this way.

STRENGTHS / WEAKNESSES

STRENGTHS:

  • Dehya is a fun, flashy character in Genshin Impact!
  • She is good for exploring the map due to her passive that increases your movement speed during the day.
  • She can mine ores pretty well.

WEAKNESSES

  • She is a jack of all trades but a master of none. 
  • Jumping cancels her burst.

RANKING

Combat Rating (8/10): Her combat is pretty easy to figure out as she’s pretty straight forward with not a lot of gimicks during combat. 

Exploration (9/10): He is an excellent character for exploration since she can boost movement speed and mine ores, crystals, etc which you will be farming……a lot. 

Spiral Abyss (2/10): Unfortunately she is very outclassed in efficiently clearing the Abyss. 

Artifact Farming (3/10): She is ok in this area but there are better characters to make this more efficient.

Normal/Weekly Bosses (2/10): Again she is not very efficient here.